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Public beta · v1.0.0-beta

VortexPlay

All-in-one SMP core

Economy, auction house, orders, stacked spawners, duels, crates, teams, a built-in anticheat and a full staff toolkit — in one plugin, on Paper, Folia and Velocity networks.

100+Features
Big-SMPExperience
All-in-oneCore plugin
OptimizedFolia ready
UniqueExperience
Be aheadOf the rest
Everything in one jar

Replace 20+ plugins with one core

Every system is built to work together — one database, one config style, one look. Turn modules on or off, translate every message and style every menu.

Economy, shards & selling

Fast, crash-safe balances with Vault support, shards, sell wands and multipliers, worth on items, a shop and shard shop, baltop and leaderboards — synced across every server of your network.

Vault/pay/sell/worth/baltop/shards

Auction house

Search, sort, categories, shulker preview, transactions and confirm menus. Network-wide listings.

Orders

Players request items, others deliver — with shulker delivery, enchant filters and collect menus.

Stacked spawners

Up to 70k per block, storage GUI, sell-all, real mob heads — natural spawners disabled.

Duels

Arenas, kits, casual queue with matchmaking, loot countdown, stats and snapshot reset.

Homes, TPA & RTP

Cross-server homes and TPA, auto-accept, warps, spawn & AFK areas and a border-aware RTP that works on every world.

Crates, keys & teams

Animated crates with keys, teams with team chat and glow, bounties, kill rewards and stats.

Holograms & NPCs

Built in — no extra plugins. Import from older hologram/NPC plugins.

Scoreboard & tab

Animated, per-player, Folia-safe sidebar and a styled tab list with PlaceholderAPI.

Command whitelist

Players only see and use the commands you allow — per group, hidden from tab-complete.

Hand-crafted look

Menus your players want to open

Small-caps titles, consistent colours, sounds on every click. Every slot, name, lore line and sound is configurable.

ᴀᴜᴄᴛɪᴏɴ ʜᴏᴜѕᴇ · 1/12

Scoreboard

VORTEXSMP
💰 Money$1.17M
💎 Shards4,210
⚔️ Kills128
☠️ Deaths31
⏳ Playtime3d 4h
🪓 TeamVortex

Staff alerts

[VortexGuard] Steve failed Reach (A) (4)
  ↳ 3.82 blocks · click to teleport
[VortexGuard] Alex failed Grim (Simulation) (7)
[Staff] Steve was frozen by Mod
[AltGuard] Notch2 tried to join while Notch is banned
Built for scale

Made for Folia.
Fast on Paper.

Region-safe scheduling, asynchronous database work, cached text rendering and packet-level features where they matter. Profiled with spark under load before every release.

Folia regionsAsync MySQL / SQLiteRedis networkpacketevents
0
Features
0
Platforms · Paper · Folia · Velocity
0
Jar for your whole network
0
Extra plugins needed for core features
Single server or network

One core for your whole network

Runs alone with SQLite, or across a Velocity network with MySQL + Redis: inventories, money, homes, TPA, chat and punishments follow your players everywhere — seamless reconnects included.

Velocity proxyVortexPlay · seamless reconnect
LobbyPaper · spawn, NPCs, duels
SurvivalFolia · regions on many cores
Nether / Endoptional extra backends
DuelsPaper · arenas & queue
MySQL / MariaDBplayers, economy, market
Redislive sync & chat
Horizontal scaling

Every dimension on its own server

Growing fast? Put the Overworld, the Nether and the End on separate backends — each with its own CPU, RAM and TPS. Portals, RTP and player data work across them like it was one world.

Overworld

backend: survival

Spawn, bases, farms and the economy. Folia spreads it over many cores.

Nether

backend: nether

Portals send players over with the vanilla ×8 coordinates — an existing portal is reused or a new lit one is built.

The End

backend: end

End portals land on the vanilla obsidian platform; leaving the End returns players to their bed or spawn.

How it works

  • Seamless portals — the portal on one backend sends the player to the backend of the target dimension.
  • Everything travels — inventory, ender chest, XP, health, effects, money and homes are synced.
  • RTP routes itself — /rtp world_nether on the survival server takes you to the nether backend and teleports you there.
  • Mix and match — split only the End, or run all three dimensions together; unused worlds are unloaded to save RAM.
  • One network — global chat, TPA, auction, orders and punishments work across every backend.

Two lines of config

# config.yml (on every backend) PORTALS: OVERWORLD: { SERVER: survival, WORLD: world } NETHER: { SERVER: nether, WORLD: world_nether } END: { SERVER: end, WORLD: world_the_end } # the survival server doesn't need to load the others DISABLED-WORLDS: [world_nether, world_the_end]

X-ray bait

Decoy ores and Spawn Stash bait bases catch x-rayers red-handed.

Combat & movement

Reach, kill aura, crystal/anchor aura, auto totem, fly, speed, jesus and more.

Staff mode

Vanish, freeze, inspect, random TP, /sus and clickable alerts — only in staff mode.

GrimAC bridge

Running GrimAC? Its flags show up in the same alerts, /sus, history and Discord.

VortexGuard

An anticheat that stops cheats — not just reports them

Setbacks, cancelled hits and blocked packets, flag history in the database, Discord webhooks, alt detection with automatic ban evasion bans, and a staff toolkit built around it.

Early access

Join the beta

Early-access buyers get every update up to the full release — and help shape it with their feedback.

Lite
Soon / one-time
  • Economy, shards, sell & shop
  • Homes, TPA, RTP, warps
  • Scoreboard, tab, chat
  • Single server
Coming soon
Ultimate
Soon / one-time
  • Everything in Pro
  • VortexGuard anticheat + Grim bridge
  • Staff mode & punishments
  • Duels with queue
  • Priority support
Coming soon
FAQ

Questions

Which server software is supported?

Paper and Folia (1.21.x) on the backend, Velocity as proxy. A single server works with SQLite out of the box; networks use MySQL/MariaDB and Redis.

Do I need other plugins?

No for the core features. Vault, PlaceholderAPI, LuckPerms and packetevents are supported and recommended; GrimAC is optional and gets bridged into VortexGuard automatically.

How does the license work?

Each purchase comes with a license key. Put it in config.yml; the plugin checks it securely at start-up and keeps working through short outages. Log in to your account with Discord to see your key, the servers using it (server ID, HWID, IP, platform), remove servers, reset activations or generate a new key.

Is it a beta?

Yes — VortexPlay is in public beta. Make backups, report issues with a spark link on our Discord and you will get fixes fast. Updates are announced in-game to admins.

Can I turn features off?

Yes. Modules can be disabled and every message, menu and sound is configurable.

Ready to build your SMP?

Join the Discord, grab early access and help us make VortexPlay the best SMP core out there.